The sound get slightly distorted and scratchy. I have sound of a gong (44000 16bit Stereo)) that gets spikes, If I playIm currently looking into converting a smal free strategy game to pygame. One thing that I have noted is that the sound output from the mixer is rather poor even if you preinitialize it to correct values. Is this a problem that is being looked into by the SDL group ?
what sort of 'poor' do you mean? latent? scratchy?
while i wouldn't call the SDL sound stuff wide featured, it does run well enough for games with a controlled set of data. it is the same sound engine used in nearly all linux games.