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[pygame] Mpeg4 rendering to Surface/Texture



Hello Chaps,

I want to render Mpeg4 into an OpenGL Texture. Has anyone tried this before?

It it even feasible? I imagine that the process would work something like this:

1. render frame to pygame surface:
2. convert surface to string
3. load OpenGL texture
4. draw the quad, then flip.

I'm having difficulty finding a suitable library to even test the
idea. Any advice is appreciated.

Sw.