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[pygame] Mpeg4 rendering to Surface/Texture
- To: pygame-users@xxxxxxxx
- Subject: [pygame] Mpeg4 rendering to Surface/Texture
- From: Simon Wittber <simonwittber@xxxxxxxxx>
- Date: Mon, 24 Oct 2005 09:32:14 +0800
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Hello Chaps,
I want to render Mpeg4 into an OpenGL Texture. Has anyone tried this before?
It it even feasible? I imagine that the process would work something like this:
1. render frame to pygame surface:
2. convert surface to string
3. load OpenGL texture
4. draw the quad, then flip.
I'm having difficulty finding a suitable library to even test the
idea. Any advice is appreciated.
Sw.