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[pygame] pygame.transform.scale and anti-aliasing
Hi all
I am wondering about pygame.transform.scale together with anti-
aliasing (PNG24). The original image looks smooth on the screen (just
anti-aliased). As soon as I scale it down for example to the half
size of the original size the shape of the scaled and blitted image
looks like the anti-aliasing effect disappeared: The outline of the
image shape is block-like and no more smooth.
I know by Internet that there are some functions "remvoing quality"
from the image f.e. by rotate-zoom).
Is this the effect I experience or do I have to add some further
functions after scaling to re-add the anti-aliasing effect?
And yes i know: blitting with anti-aliasing is slower. ;)
Any help is welcome
Greetings
Tyger