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Re: [pygame] .png saving



On 10/26/07, Richard Goedeken <SirRichard@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
That's because SDL itself will only load a PNG; not save one.  I have
some C code that I've written to save a PNG but it requires libpng -
probably pygame doesn't need any more dependencies.
I believe you.
Why does the docs say pygame does that?