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Re: [pygame] pygame on iPhone



On Fri, Oct 03, 2008 at 10:49:32AM +1000, René Dudfield wrote:
> hi,
> 
> there is a port of SDL to iphone which hasn't been made public yet
> because of the NDA.  Actually... SDL was ported separately by at least
> 6 different developers that I know of.  I'm guessing it was ported
> maybe 10-50 times total?
> 
> Well, anyway... porting pygame to it is the next step.  However I
> think the iphone puts other legal restrictions in place which make
> free software, and open source unable to run on that platform.
> 
> The other issue is they ban virtual machines... like python.  However
> I've heard people have made ports of python anyway.
> 
> It's a hostile platform for open source, python and pygame.
>
>
> So in short... most of the hard work has been done, but I'm not
> entirely sure if anyone has done it yet... and even if they did, you
> wouldn't be allowed to use it freely.
> 
> 
> cheers,

Which is certainly why the previous poster suggested having it in a 
Cydia source, not in the App Store. My preferred target would 
definitely be jailbroken iPhones, not the Apple SDK.

Arr, Mateys!

---
James Paige