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Re: [pygame] Linux distribution(s) of a finished product



On Tue, Oct 07, 2008 at 02:06:27PM -0700, Keith Nemitz wrote:
> 
> I'm currently investigating how to port my pygame game, 'Dangerous High School Girls in Trouble!' to Linux. I tried to search the archives at ASPN, but failed to find anything relevant.
> 
> I should be able to setup and get the game running, pretty quickly, but it looks like the big barrier will be making distributions for enough flavors of Linux to be worthwhile. Which distros should I target? I read one series of articles on gamedev.net, but it wasn't pygamey enough for my needs.
> 
> My current plan is to run one or more distros under VMWare Fusion on my Mac Pro. Then collect everything in to one folder and use an alias to point to the executable. So when you unzip the download, you get a folder and an alias file. Exe the alias file to run the game. Is that too naive?
> 
> What advice or links can you offer?

http://www.autopackage.org/ is probably a good place to start.

---
James Paige