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Re: [pygame] Physics, collision detection etc?
Hello Ian!
Nice code! I was thinking of exposing some of the code Zhang Fan wrote for
the physics engine, but as of yet it only handles rectangles.
There's plenty of code available on the net, but I feel reluctant to produce
yet another Python extension for PyGame. I'll continue to check for reusing
already existing projects, most likely fast C code that can be easily used
to extend Python functionality.
/Peter
On 2008-10-07 (Tue) 12:17, Ian Mallett wrote:
> I once wrote a program which collides a point and a convex polygon,
> returning a boolean result. http://pygame.org/project/649/ This project
> uses it, for instance. It may be of help.Ian