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[pygame] License question regarding Windows platform
- To: pygame-users@xxxxxxxx
- Subject: [pygame] License question regarding Windows platform
- From: Olof Bjarnason <olof.bjarnason@xxxxxxxxx>
- Date: Sun, 25 Oct 2009 14:00:26 +0100
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- Delivery-date: Sun, 25 Oct 2009 09:00:29 -0400
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Hi!
I'm developing a small game with the help of python+pygame. I intend
to make the game available on, at least, Windows + Ubuntu platforms.
On the Ubuntu platform, I will go for a source-distribution, probably
building a source .deb package (which requires package-pygame), or
using Launchpads Personal Package Archive system (aka PPAs). I see no
license problem in this situation, where I will include the game's
source which is MIT licensed.
My question is about distributing the game to Windows users.
* I use pygame for text rendering (SDL_ttf), keyboard input and music (.ogg)
* I use py2exe to create a standalone Game.exe for the convenience of
Windows users (not having to install Python+PyGame)
* I have no intention to go commercial, it is a spare-time game project.
Is this OK:
1) make a downloadable .zip/.exe with no source code, neither pygame
nor game source
2) include a "license.txt" explaining:
a - the PyGame license and where to download source code
b - where to download my game's source code (MIT-licensed, hosted at
Launchpad)
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