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Re: [pygame] License question regarding Windows platform



2009/10/25 Lorenz Quack <don@xxxxxxxxxxxxxxxxx>:
> Hi,
>
> IANAL and I'm not very experienced with licensing so for what it's
> worth here is my understanding of the issue.
>
> Olof Bjarnason wrote:
>>
>> Is this OK:
>>
>> 1) make a downloadable .zip/.exe with no source code, neither pygame
>> nor game source
>> 2) include a "license.txt" explaining:
>>  a - the PyGame license and where to download source code
>>  b - where to download my game's source code (MIT-licensed, hosted at
>> Launchpad)
>
> Yes. I think that would be OK.
> First of all the code you wrote is yours and you can do with it whatever
> you like (e.g. distribute it as source or binary)
> PyGame is LGPL and as far as my understanding goes you can also distribute
> it in binary with your game as long as you mention its use and point to a
> place where one can obtain the code which is what you are doing with the
> "license.txt". I think you are only required to share any *changes* you
> made to the pygame source but if you only use it as a library you don't
> need to release your own code (I think that is the main difference between
> GPL and LGPL)
>
> again: take this with a grain of salt.
>
> yours
> //Lorenz
>

Thanks Lorenz, this was the answer I was hoping for ;)

And yes, I will take it with a grain of salt and see if someone else
on this list actually _is_ a lawyer heh.



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