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Re: [pygame] New Apple and MS stores. Pygame support?



I don't think so, no. I was just curious if you had tried since. I haven't
heard of anyone doing it either.

Personally, I wouldn't know where to start...


On Mon, 25 Oct 2010 16:34:32 -0700 (PDT), Keith Nemitz <musenik@xxxxxxxxx>
wrote:
> No. I don't even know of any pygame iOS apps. Was it even possible
before
> Apple changed the rules about interpreted code?
> 
> 
> 
> --- On Mon, 10/25/10, Dan Ross <dan@xxxxxxxxxxxxxxxxxx> wrote:
> 
>> From: Dan Ross <dan@xxxxxxxxxxxxxxxxxx>
>> Subject: Re: [pygame] New Apple and MS stores. Pygame support?
>> To: pygame-users@xxxxxxxx
>> Date: Monday, October 25, 2010, 4:28 PM
>> I'm awfully curious about this as
>> well.
>> 
>> Keith-
>> 
>> Have you made any pygame games for an iOS device?
>> 
>> Dan
>> 
>> On Mon, 25 Oct 2010 14:48:01 -0700 (PDT), Keith Nemitz
>> <musenik@xxxxxxxxx>
>> wrote:
>> > With Apple announcing a new Mac App Store, and MS
>> announcing a new Games
>> > Marketplace, I wonder how that will affect my Pygame
>> tool chain. 
>> > 
>> > Will py2app need changes, so I can insert Apple
>> Certificates into the
>> app?
>> > 
>> > 
>> > Will py2exe need updates to survive the Windows 7
>> compatibility test?
>> > 
>> > Inquiring mind wants to know...
>> > 
>> > :-)
>> > 
>> > Keith Nemitz
>> > www.mousechief.com
>>