Okay, my take on this is, since py2app bundles a complete python system, pygame apps do not use the built-in python. As long as you mind the other rules about playing nice, (not running code from outside the app, and such) Apple shouldn't have a problem with a pygame app.
Does the requirements doc contradict that?
--- On Mon, 10/25/10, Bill Coderre <bcbc@xxxxxxx> wrote:
>
> But Apple just announced a new "Mac App Store," which has
> very different requirements. First off, apps MAY be written
> (and shipped) in Python, as long as it is 100% compatible
> with the Python that is installed as part of Mac OS X
> 10.6.latest. (Unfortunately, Apple has just announced that
> they are "deprecating" Java, so no App-store apps using Java
> will be accepted.)
>