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Re: [pygame] Fast method for pixellated animation



John Jameson wrote:
Hi,
I would like an efficient way to generate an animated grey-scale
"pixellated" image... Another
way might be to just generate the image as a 100X100 image but "magnified"
and thus automatically obtaining the same result. Is this possible?

You could try using pygame.transform.scale(), which according
the docs does "not sample the results".

--
Greg