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Re: [pygame] Getting 1.6 Ready



Pete Shinners wrote:
Kaweh Kazemi wrote:

just curious: will there be a OSX version (for Python 2.3)

we'll just need someone to provide a package. from what i've heard, the pygame source compiles "out of the box" on OSX with python-2.3 and the SDL developer stuff all installed.

i'd love to offer a simple download from the pygame site, but up until recently pygame on osx has required a lot of sideline magic.
(Modified from http://www.visionegg.org/install-macosx-details.html , which is pointed to by the pygame front page. Maybe we should work on a standalone Mac OS X binary, but the Package Manager has quickly taken the role of the win32 .exe installers, thus greatly reducing motivation for anyone to do so.)

Python 2.2 comes with Mac OS X 10.2. Unfortunately, this version of Python unsuitable for many purposes, including running pygame. Pygame is only supported for MacPython 2.3 on the Mac OS X platform.

It's a good idea to remove any previously installed Python in /Applications.

Download and install Python 2.3:
http://ftp.cwi.nl/jack/python/mac/MacPython-OSX-2.3-1.dmg (5.8 MB)

Now you're ready to install pygame. Use the "Package Manager" application that comes with MacPython to download from Bob Ippolito's unofficial (but top quality) Mac Python package repository.

Open up /Applications/MacPython-2.3/PackageManager

Now get the pygame package kindly packaged by Bob Ippolito. Go to File -> Open URL (cmd-D), and enter the URL of Bob's database:

http://undefined.org/python/pimp/darwin-6.6-Power_Macintosh.plist

Install: pygame-x.x.x-binary (this may fetch many MB of dependencies)

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