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Re: [pygame] Pixel perfect collision detection...again



I'm in favour. I know C/C++, have worked with this sort of scenario in the 80's and 90's. The only thing I don't know is the internals if pygame itself. So I'd be up to help somebody else, if they want to get this off the ground.

On 9/13/05, John Eriksson <john@xxxxxxxxxxxx> wrote:
Hi all,
There has been a realy intresting discussion about collision detection. But
are any pygame developers interested in adding pixel perfect collision
detection?

I can live with having to implement the pixel perfect detection each time I
need it but it would be nice if it could be implemented in the core library.

So...PyGame developers...what do you say?

Best Regards
/John Eriksson




--
Science is open source religion