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Re: [pygame] Is it possible to use GUI with pygame?



Yeah, thanks I'll try PGU out.
----- Original Message ----- From: "Dave LeCompte (really)" <dave@xxxxxxxxxxxx>
To: <pygame-users@xxxxxxxx>
Sent: Monday, September 17, 2007 5:56 PM
Subject: Re: [pygame] Is it possible to use GUI with pygame?


"Lamonte Harris" <pyth0nc0d3r@xxxxxxxxx> wrote:
Okay, something new that I wanted to find out.  Is there some type of GUI
module that works smoothely with pygame it self or would I have to create
something on my own?

There are a few GUI libraries listed on the PyGame Libraries page:

http://www.pygame.org/projects/9


Also, a Google search for "pygame gui" gives both this:

http://www.pygame.org/wiki/gui

and

http://pitchersduel.iuplog.com/default.asp?item=109658

... all of which I imagine you already know about.




I have tried to use PYUI, and found the architecture a little confusing,
and possibly buggy.

I also tried PGU, and it was more stable, but the structure wasn't exactly
what I was looking for at the time. Having rebuilt stuff on my own a few
times over, I may have independently arrived at something like Phil did
when creating PGU.

I have also heard good things about the OcempGUI library, but have never
tried it.


-Dave LeCompte