[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] pygame web plugin
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] pygame web plugin
- From: Knapp <magick.crow@xxxxxxxxx>
- Date: Sat, 6 Sep 2008 18:46:27 +0200
- Delivered-to: archiver@xxxxxxxx
- Delivered-to: pygame-users-outgoing@xxxxxxxx
- Delivered-to: pygame-users@xxxxxxxx
- Delivery-date: Sat, 06 Sep 2008 12:46:32 -0400
- Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=domainkey-signature:received:received:message-id:date:from:to :subject:in-reply-to:mime-version:content-type :content-transfer-encoding:content-disposition:references; bh=eQCjRG6BheqL+Tbzgg/0C4J/qQyouyVaG0KcKBw++XU=; b=AzJxBGLIQN8Mt9DwSq4gwpoe6g8/hryHwe0m6XWdKJLyp0cfFzu5K4K0ooGN5T3jNS BuCMAz9u+et5LjxABW/Due77FGrUfR3OIMYwb2jstNf3fqHnAMv3X8kk2BJfu7Q+0NOD 96hiTDsJmf+GDNIQEwVjZDZ62t51FbdJUnV3g=
- Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; h=message-id:date:from:to:subject:in-reply-to:mime-version :content-type:content-transfer-encoding:content-disposition :references; b=AizJD2Cmc9JeADc5foM17idqcT0TI8qOaupQ+pa/j5MLX8UX+q+/sHTf+2Gh8tu3Wl QuP74klOFWEQrneDbTFPEQ54W6L0L7OF1KPZZBCV0yFYOZG3UuKYBv2dGc9jcDtfONhD KV0+TGhRbLgLgjM41BGU3uhAlr9N74m14eyqc=
- In-reply-to: <20080906153032.CF525CBA0A@xxxxxxxxxxxxxxxxxxxxxxx>
- References: <20080906153032.CF525CBA0A@xxxxxxxxxxxxxxxxxxxxxxx>
- Reply-to: pygame-users@xxxxxxxx
- Sender: owner-pygame-users@xxxxxxxx
On Sat, Sep 6, 2008 at 5:30 PM, yanom @linuxmail.org
<yanom@xxxxxxxxxxxxx> wrote:
>
>> ----- Original Message -----
>> From: "machinimist@xxxxxxxxx" <machinimist@xxxxxxxxx>
>> To: pygame-users@xxxxxxxx
>> Subject: [pygame] pygame web plugin
>> Date: Sat, 6 Sep 2008 02:07:08 +0200
>>
>>
>> hi,
>>
>> i would like to bring up this topic again since a python based open source
>> alternative to flash which could be used to create browser games would
>> be super awesome. :)
>>
>> if i understand this correctly then the main problem of something like that
>> is security.
>>
>> i noticed on the blender mailing list that someone started to revive the
>> blender game engine web plugin. they use python too and apparently they have
>> found a way to sandbox python.
I know nothing about this but there is also Django that is python
based and VERY on the web.
--
Douglas E Knapp
http://sf-journey-creations.wikispot.org/Front_Page