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Re: [pygame] shadow demo
Ah, nice one :)
Yeah, if you're careful about light placement, then shadow mapping can
look a lot nicer. Since you can avoid the cases where it doesn't look
so good.
cu,
On Tue, Sep 16, 2008 at 11:15 AM, Ian Mallett <geometrian@xxxxxxxxx> wrote:
> Just a word on shadow quality (previously bad). I added some nice texture
> antialiasing, and added to the tutorial to show how to set the light angle
> to effectively use the range.
> Ian
>