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[pygame] AppState-0.1 released



I am proud to announce the release of AppState, a python package for
implementing a persistent shared application state.

This module allows your Python programs to easily have a persistent
global shared state.  This state can be used to store things like
number of users, game high scores, message of the day from the author,
etc.  The state has an interface like a dictionary with some
additional synchronization functionality and some restrictions.  This
module connects to a server on the Google App Engine to store and
manage data.  It uses a simple security model based on Google
accounts.

Why would you want to use this module?

  * Quickly add multiplayer features to your Pygame game

  * Take advantage of Google's efficient and reliable infrastructure (for free!)

  * Super easy to get started and use

  * Includes security features

Download from PyPI:
http://pypi.python.org/pypi/AppState

README with more info:
http://code.google.com/p/pygalaxy/wiki/AppState

Suggestions are welcome.
--
Nathan Whitehead