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Re: [pygame] Numeric wireless keyboard
Jake b wrote:
> Hi
>
> I'm compiling the code (my first prg with gcc), and doesn't find SDL.h.
> I have done a find on SDL (find -name "SDL.h"), without success. Where
> and how can I find this file ? Do I have to install SDL ? (I'm assuming
> Python is using it and its there...)
>
>
> To search you can try: [ search starting on root, using insensitive case ]
> $ find / -iname "SDL.h"
>
> Did you try lsusb?
> $ lsusb
>
> To install sdl dev, run synaptic, and do a search for "sdl", it might be
> named "libsdl1.2-dev"
>
> Ubuntu 9.04 is out.
>
> To include SDL.h the best way is to: follow this link:
> http://www.libsdl.org/faq.php?action=listentries&category=3#21
> <http://www.libsdl.org/faq.php?action=listentries&category=3#21>
>
> example:
> $ gcc -o hiworld hiworld.c `sdl-config --cflags --libs`
>
> --
> Jake
Hi
I have succedded to fix synaptic (and apt-get) and install SDL.
I compile and run the file, but it produce nothing when I move mouse or
type key (it types letter, but not the message printf should output)
But I don't know exactly how I should call the functions...!!!
Anything I should try ?
My target is to debug a keyboard not working with pygames on a ARM
platform. I was suggested to make this little programe to debug this issue.
bellow is my code
Thanks
#include <stdio.h>
#include <stdlib.h>
#include "/usr/include/SDL/SDL.h"
int MySDL_WaitEvent()
{
printf("About to call SDL_WaitEvent(&event)\n");
SDL_Event event;
SDL_WaitEvent(&event);
switch (event.type)
{
printf("In switch/case of SDL_WaitEvent(&event)\n");
case SDL_KEYDOWN:
printf("The %s key was pressed!\n",
SDL_GetKeyName(event.key.keysym.sym));
break;
case SDL_QUIT:
exit(0);
}
}
int MySDL_PollEvent()
{
printf("About to call SDL_PollEvent(&event)\n");
SDL_Event event;
while ( SDL_PollEvent(&event) )
{
switch (event.type)
{
printf("In switch/case of SDL_PollEvent(&event)\n");
case SDL_MOUSEMOTION:
printf("Mouse moved by %d,%d to (%d,%d)\n",
event.motion.xrel, event.motion.yrel,
event.motion.x, event.motion.y);
break;
case SDL_MOUSEBUTTONDOWN:
printf("Mouse button %d pressed at (%d,%d)\n",
event.button.button, event.button.x, event.button.y);
break;
case SDL_QUIT:
exit(0);
}
}
}
int main(int argc, char *argv[])
{
printf("About to call SDL_Init()\n");
if ( SDL_Init(SDL_INIT_AUDIO|SDL_INIT_VIDEO) < 0 )
{
//fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError());
printf("Unable to init SDL: %s\n", SDL_GetError());
exit(1);
}
while(1)
{
printf("About to call MySDL_PollEvent()\n");
MySDL_PollEvent();
printf("About to call MySDL_WaitEvent()\n");
MySDL_WaitEvent();
} // while
printf("About to call atexit()\n");
atexit(SDL_Quit);
}
--
Pierre Lafrance
--