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Re: [pygame] PyGame Mac OS X 10.6 fail?



hi,

by the way, the sysfont.py module is written in python.

So it should be easy to debug, and fix yourself.  Any patches appreciated :)


cheers,



On Mon, Sep 14, 2009 at 2:38 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
> On Mon, Sep 14, 2009 at 2:08 PM, Jason M. Marshall <jmm0@xxxxxxxxx> wrote:
>> Could SDL bug #581 be to blame? "Quickdraw has gone from deprecated to disabled on OS X 10.6," they say.
>> http://bugzilla.libsdl.org/show_bug.cgi?id=581#c2
>>
>>
>> Jason
>
> That's incorrect.  It's just not been implemented for the new 64bit
> binaries.  So it's still there for the existing 32bit stuff.
>
> So probably something else.
>
> cheers,
>