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RE: Mission Statement
> >
> > The move world-wide is pretty much toward Life Long
> Learning - I suggest you
> > use something like learners of all ages.
>
> The world is moving that way (I guess...?), but that doesn't mean
> that Seul-edu should move that way (I guess...?).
I think it has to, but there is probably an argument to suggest that it
would be better to focus on one specific area to start with so that a
specific part of the educational comunity can see real benefits.
Anyone who
> uses Linux will have a lot to learn -- but it's not a
> learning platform
> as such. You learn because you have to, and if that's not reason
> enough than you'll probably stay with Windows or Mac.
So, under what circumstances would you see people as /having/ to move to
Linux. The only one I can really see is if there are activities available
there that are not available elsewhere. OTOH, people might /want/ to because
the OS is more stable and thus more accessable by the computer-warey.
<snip>
But I don't think Seul-edu is trying to be on the
> forefront of
> education (at least not this front). If Seul-edu succedes then
> maybe there will be a good environment for those who *do* want to
> do this, but one thing at a time.
So what is it trying to do? I suppose my enthusiasm for it is the fact it
gives a potential new start - my own educational adgenda obviously informs
this. There was an interesting split for a while in the UK between packages
written on the BBC machines, which tended to be open and creative, and the
pre-PC RM machines which tended to be more formal and closed. I'm suddenly
interested in why that might have been. I think maybe there was a parrallel
split between Apple and IBMs in the US.
<snip>
>
Drill is
> overdone, but not worthless.
Agreed - I found that the major use of Drill and Kill was that /teachers/
felt more comfortable with it, it got them using the machines after which
more open-ended packages (logo, art packages, music composition, word
processors, simulations etc.) could be introduced.
>
> But another aspect of what I was talking about is that glitz really
> isn't all that necessary.
Too right, but try telling a publisher (or even a reviewer) that :-/
A good, flexible, challenging, interesting
> program without glitz is better than a lousy program with lots of
> cartoon characters running around and dancing. After the first 30
> minutes kids realize this too.
>
Yes, very true, but by that time the cheque's been banked :)
<snip>
> Another issue is whether it's the Linux way, so to speak. Many
> people (mostly Slashdot trollers and journalists with a desire to
> spread FUD)
Wow! some words new to me :)
say Linux is all old technology. I deride them, but
> they are right. It's old, it's conservative, it's almost
> boring. And it
> isn't by accident.
>
<Snip>
Real tools that real people use is what computers are for
> and there's no reason children can't use them too (perhaps with a
> little work). In my opinion, this is the sort of pedagogical
> focus and
> achievable project that Linux is best suited for.
I agree about the real tools - though attempts to shoe-horn spreadsheets
into the curriculum have been a bit painfull :) However - if all Linux will
do is provide a more stable environment for basic tools I don't really see
where we go from here.
>
> I'd be interested in some of your more concrete opinions on
> educational software. I don't know any of the programs you
> mentioned in the article -- I suppose since I'm in the US -- so I
> couldn't ascertain your opinions from that.
OK - to sum up:
Closed software bad (well, not actually bad, just a rather uninspiring use
of the technology) Open software good (when it's good open software).
Marshal