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Re: Logo
Scott Raney <raney@metacard.com> wrote:
[snip]
> As for Logo, I must say that I have a pretty low opinion of it, an
> opinion shared by everyone I've ever communicated with that knows both
> an xTalk dialect (e.g., the HyperTalk language used in HyperCard,
> SuperTalk in SuperCard, or MetaTalk in MetaCard) and Logo. Logo was
> designed by Lisp programmers a long, long time ago, and decisions made
> in its design probably made sense back then but are really out of
> place in today's computing environment. For one thing, xTalk is so
> much easier to learn than Logo, a key factor when trying to introduce
> kids to programming. And in addition to drawing tools, xTalk has
> fully integrated widget support, which is crucial for any non-trivial
> programming task.
Is there anyplace where I can read a more technical/formal
description of one of the *Talk languages? I've never used them,
and the recent experience with MetaTalk has only left me a bit
mystified. In mimicking English it seems to leave out some
regularity -- but maybe I just haven't seen what the underlying rules
are.
But I think we're talking about two things here (though in the same
thread). There's the authoring system, but there is also a
programming environment. To the degree MetaCard or even
HyperStudio is a programming environment, it is *much* different
from Logo.
I think Logo is much more appropriate for teaching programming
from a mathematic/algorithmic perspective. It is quite formal and
minimalistic with few special forms, lends itself to a substitution
model fairly easily, is based on procedures instead of messages...
it's a lot like math.
It's not object-oriented, and I don't really think it should be. That
might be a good paradigm, but the various attempt to paste OO
onto Lisp languages that I've seen is rather unsightly, even though
it can be effective.
Logo has a significant history to it, with many books and
curriculums. I haven't seen this happen much at all with the *Talk
languages, though perhaps such things exist -- I must admit I
haven't actively looked for such things. Logo was designed very
much for pedagogy, but the *Talk languages seem more about
functionality and ease of learning. Those are different ideals. Logo
has lots of abreviations because little kids type very very slowly...
is MetaTalk sensitive to those sorts of problems? It seems like it's
intended for more literate audiences than Logo.
Anyway, I think the *Talk environments and Logo environments are
coming from very different directions, both of which have a purpose.
Perhaps one of them will be able to move to span both ideals, but I
don't think I've seen that happen yet.
> There is only one justification that I can see for including Logo in a
> Linux-for-K12 project, and that is if 100% compatibility with
> HyperStudio is a goal. But this is probably not an achievable goal,
> and indeed is probably not even desirable.
I don't think we are even considering such a thing. *Maybe* we'll
have something that looks and acts somewhat like HyperStudio, at
least on the level that a regular student uses it.
In part it's important to have the niche that HyperStudio fills to also
be filled on Linux, one way or another. More strategically, it would
be nice if teachers could translate their HyperStudio knowledge to
the new environment.
> Logo is very well hidden
> in HyperStudio, and in my recent research of the matter in the local
> schools, I didn't find a single teacher who used HyperStudio that had
> anything more than name-recognition for HyperLogo. Of course, none of
> them taught it to their students. And from following the Logo and
> HyperStudio mailing lists for the past several years, my considered
> opinion is that the number of teachers using HyperLogo in any district
> is vanishingly small.
I don't think HyperLogo has been very successful. It's kind of
peripheral to HyperStudio, has a rather crufty interface, and is a
pretty poor implementation of Logo. Not to speak too badly of
HyperLogo, but it's never been a serious part of HyperStudio, and it
shows.
> I do believe that HyperStudio compatibility *is* an important goal,
> however. But only at the user-interface level. That is, teachers and
> students should be able to pick a compatible product and know how to
> navigate through the dialogs, how to paint things on the screen, and
> how to save resulting project. This is where MetaCard comes in: since
> it has the same basic infrastructure as HyperStudio (card/scripting),
> and is a full-fledged development enviroment, building a
> HyperStudio-like interface for it would be an exceedingly easy thing
> to do. It would take maybe 20% of the effort of building a similar
> package in Tcl/Tk, and probably less than 5% of the effort of building
> something like this in Java or C + GTK/Qt/whatever. This kind of
> productivity advantage would almost certainly be the difference
> between getting a project like this finished and having it die out
> after talking about it for a few weeks.
From the little I've looked at MetaCard, it does look like a
HyperStudio-like interface would be pretty easy to set up. Mostly
a matter of taking away the flexibility and number of options of
MetaCard and making it a bit more modal. Is there something for
bitmap painting set up in MetaCard, for painted backgrounds like
HyperStudio has?
--
Ian Bicking <bickiia@earlham.edu>
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