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Re: memory management
Keith Lucas wrote:
> >Changing the type of objects at runtime, as in dynamic_cast<> or
> >something else? Arrays of different objects is basic OOP, isn't it?
> Not in C++ - without some tomfoolery foo can't be a different type from
> foo if they're both objects - it's easy if they're pointers to objects.
Of course, I assumed an array of references or pointers.
> >Does he talk about soft vs hard references and circular references? Does
> >the book talk about creation patterns, like pluggable factories and
> >metaclasses objects?
Is there any example of code using their reference count techniques in
circular referencing structures (maybe your code?)? Examples of soft and
hard refcount implementation?
Ludus Design, http://ludusdesign.com/
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Then they fight you. Then you win." -- Gandhi