Charlie Nolan wrote:
Looks good. A few notes:
* Mouse scroll down is equivalent to s (move back), not f (move up).
Thanks. Im not so good at manuals or documenting code.
* When dragging with RMB, the mechanics feel off. The mouse cursor
should stay on top of roughly the same bit of space as I drag it, not
have the space go zooming out past it.
I dont know how to do this in pygame. Is there an example somewhere
of how to do this?
* When time is paused, keys aren't repeating, so you can only turn by
mouse or by pounding the key like mad.
Ah, I didnt notice that. I'll fix it in the next version as well as a
text based manual. Let me know if its too confusing.
Thanks again
Astan
--
"Formulations of number theory: Complete, Consistent, Non-trivial.
Choose two."
Animal Logic
http://www.animallogic.com
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