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Re: A new Uprising



On Tuesday 17 August 2004 12:29 pm, Jens Granseuer wrote:
> On 15.08.2004 12:56, Jens Granseuer wrote:
> > I'm currently working on adapting the Uprising story to better fit
> > the FNA campaign background.
>
> The main difference between the new briefings and the old ones
> and the story outline Dave wrote is that in my new version the Empire
> has lost much of its power and is kind of struggling itself.
>
> I like this approach better because it leaves much more room on Nexus
> for other factions and intra-planetary rivalries and stuff, and it
> also makes it easier to explain why the Empire doesn't simply
> blow all of the FNA away with a shrug. In the old version it was hard
> to see the FNA survive for any substantial time, much less win the
> war. The Empire still is a superior foe but it's much more vulnerable
> to other events on and off Nexus.
>
> So, that's my take, let me know which one you like more.

I like this one more.  ;)  It essentially makes Kand Yet Another Faction on 
Nexus, but a foreign-based one.  How about we do some weird event in outer 
space cause the Kands located on Nexus to be separated from the Empire, so 
they're stuck using local supplies?  For the early parts of the story (where 
the game picks it up, anyway), Kand has their own stockpiles, making them the 
msot powerful faction, although not necessarily dominating.  Later on in the 
story, their stockpiles are dwindling and they need to secure resources on 
the planet.  That makes at least one existing map a little more important, 
the one where they have to capture the empty depots.

?

Dave

> Jens

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