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Re: Campaign Story Revised (August 27)
On Friday 27 August 2004 02:58 pm, Jens Granseuer wrote:
> On 27.08.2004 07:42, Dave Fancella wrote:
> > Background story:
> > Being moved to the wiki
>
> Make sure there is a spoiler warning next to it...
I'm actually intending to remove any spoilers from the background story. ;)
It's only background, after all.
On the subject of spoilers, though. The campaign outline I just gave is rife
with spoilers, and I'm feeling kind of bad about it. I was thinking of
creating a place on the wiki with heavy spoiler warnings where we can discuss
stories and hammer out stories without burdening this list with it. I was
also thinking a crimson-devel list would solve the same problem, but there
doesn't appear to be enough people to warrant having two mailing lists, yet.
But users that just want updates, or to talk about the game, or whatever,
that are on this list may also not want to be burdened with story discussion
that includes spoilers. Any ideas?
> > -------------Act One------------
>
> [..]
>
> > Second map: Controlling key areas to the northwest of Rhintura, the only
> > farming district in the area, and also a barracks dump, the same barracks
> > that provided the troops for the battle of Rhintura depicted in the
> > Uprising. ***** Can this map just be combined with Uprising? Should it?
> > *********
>
> It could but shouldn't IMO. I'd like Uprising to be a very small map for
> warming up.
Heh, thank you for reminding me why I included this map in the first
place. ;) It's supposed to be part of the slow-start, to warm up the player
and help inexperienced players to get into the campaign. ;)
Dave
> Jens
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