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Re: Background story
On 11.02.2004 14:46, Dave Fancella wrote:
> Hm, maybe I wasn't that clear. I'm saying leave the number the same, 2487 FA.
> Add something to the story that says "When Nexus lost contact with the
> humans, they established their independence and built the city of Allantha".
> Some history rewriting here to allow for a period of peace and rebuilding
> before the factions take over, and they start numbering their years from the
> founding of Allantha, which coincides with their declaration of independence.
> Then after the factions take over, Allantha gets sacked a few times and
> finally fades. Then, when the new freedom fighters emerge and end the
> Tyarinian War they rebuild Allantha, hoping to bring about the same peace and
> prosperity with which the legends of Allantha are now seeped. Then Nexus is
> separated from mankind for about 2,500 Nexus years before the Kandelians
> come.
Ah, ok, that's better.
> So that would actually put the arrival of the Kandelians (assuming a 365 day
> year on Nexus, an assumption we don't have to make) around 5000 AD. If we
> make the Nexian year shorter (and having it in a binary system is starting to
> make less and less sense), like say 400 days, then we can make the gap a
> little more reasonable.
Those numbers can make your head spin, eh? 400 days is shorter than 365? ;-)
> Anyway, there's also the question of development. SInce Nexus only had to
> revert back to steam and was able to keep a lot of documentation that helped
> them advance post-nuclear quickly, what level of development should we expect
> them to have after 2500 years? It might be quite a stretch there just to try
> to retain the original dating used in the game.
On the other hand, if they really experienced a long-lasting period of
peace, maybe they just didn't care much about weapon technology. And of
course research on Earth did not stand still, either. I somehow get the
feeling that this is not what you wanted to say, though? Why would this be
a stretch? Because they should be much more advanced, I presume? Maybe their
tanks are powered by whatnot (and that's why you don't need to care about
fuel ;-).
> So, the idea is that the Nexians do a lot of damage and are very close to
> winning the war on their own. It could be said that the Nexians have won,
> the Kandelians just haven't figured it out yet. Then some starships from the
> rest of the human race show up and the Kandelians bail completely. For some
> reason or other, yet to explain, the humans are now at war with Kand
> formally, and discovery of Nexus provides a planet that has the resources to
> reverse the tide of the war completely. But Nexus wants to be free. That
> could make for an interesting situation. :)
Indeed. I'm curious to see what this will lead to.
> A couple of things I think we should settle. How long is a Nexian day and a
> Nexian year.
Whatever fits best, I guess. As you have already pointed out, a shorter
year seems to suit us better.
> I'd like to see at least half a millenia (earth years) between
> loss of contact with the larger portion of the human race and the Kandelian
> invasion. Time for the factions on Nexus to really sink into the culture,
> time for plenty of peace and prosperity dotted with periodic wars, and time
> for them to rebuild their tech base to a level that would be competitive with
> the Kandelian army. And enough time for the fabled city of Allantha to be
> built, become a huge technological and economic power on its own, get sacked
> a few times, become a legend, and ultimately fade to mythical proportions.
> That way, the discovery of the site of Allantha and the subsequent rush to
> rebuild it become very symbolic of Nexian independence and unity when the
> Nexians unite in order to end the Tyarinian War. Also leaving time for the
> rest of the human race to beat itself to near oblivion and recover, so that
> they can show up towards the end of the Nexian battle for freedom from Kand
> and throw a monkey wrench into the whole thing.
Fine with me.
Jens