Hi, when I read the archives some two weeks ago I read this post: http: //archives.seul.org/crimson/users/Mar-2004/msg00012.html about the tutorial campaign. I have created a mission file that should teach a novice player something about moving and attacking :-). It's very simple and small and I'm not quite sure about some issues: - is the size okay? The player _can_ move some units but the abilities and ranges of different units would be more obvious on larger map with more different units. - I chose the "simulator" approach. Read the briefing and the mission/campaign info and tell me what do you think. - I'm not sure what to write in the blue's briefing. These maps are supposed to be played by one player *only*, it would be nice to bo able to restrict two-playerrs game on selected maps. And consider preventing these maps from appearing in skirmishes. - if you find the map layout ok, try to "fix" the forest tiles. I can't clearly see which tiles fit on which edge of the forest. - my English is still not as good as I would like it to be. Correct any mistakes/typos/errors you can find (especially commas). That's it, any comments welcome. Andrej ____________________________________ RAMMSTEIN, 22.02.2005 o 20,00, Bratislava Incheba, Info: 0904 666 363, http://www.xl.sk
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