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Undo bug found
Not sure if this has been reported yet, but I noticed that the undo feature
doesn't undo building ownership.
In any map with a neutral building, position your infantry where you can
enter the building during the next turn. In the next turn, enter the
building, then undo the move. The building is still owned by you, but you
are free to move your infantry somewhere else on the map.
It's not a huge deal, but does present you with an added and unfair (albeit