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Re: Debain package for Crimson Fields



On 05.07.2004 21:49, Alan Wilson wrote:
> Sorry... I'll rephrase a bit, yeah in History line the moving and
> attackin was split from the begining, and i know its an old system.  I
> was more questioning in the spirit of open source would there be any
> problems with me perhaps taking a fork of crimson fields to try and
> create such an interface.  If it was ok with yourselves, do you think
> such a thing would be possible ? or am I dreaming :)

I already discussed this idea with Dave quite a while back. In short,
this would require something close to a rewrite of the game engine
so it's not going to happen. Although I sometimes find myself wishing
that mode back...

> I would also love to do a roman theam set for Crimson fields too,
> Crimson fields is great, but I would love to send legionairs, catapults
> and roman gallons against each other :)  ok... maybe I just have an over
> active imagination :) especially since I can't even compile 0.4.2, so I
> might be jumping the gun a bit :)

Speaking of which, a WWI set is currently in the works...

Jens