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Re: gEDA-user: double buffering in gschem?
[snip]
> I know X11 can do it (I've done it in Xt apps ages ago) but I don't
>know how deeply that stuff is buried underneath gtk.
The lack of double buffering is purely a gschem issue and how
rendering is implemented. It's just the way gschem was written way
way back (for various reasons). Hardly optimal. Can it be fixed, sure.
Does it involve a bit of work, yes. Might be a fun project too. :)
If you want a faster pan, use a mouse pan, that has some
optimizations to speed the redraw up a bit.
-Ales
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