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Re: gEDA-user: Finding Polygon Vertices
On Wed, Dec 19, 2007 at 09:24:13AM -0800, Michael Stovenour wrote:
> OK. Here goes a n00b question:
> How can I view the original polygon vertices as I placed them when creating the polygon? Since pcb will not draw islands sometimes a whole section is lopped off and I can no longer determine where the original corners are located. This makes it real hard to move the vertices.
I think that's what 'check polygons' is for. In edit or view or something.
--
Ben Jackson AD7GD
<ben@xxxxxxx>
http://www.ben.com/
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