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Re: gEDA-user: Finding Polygon Vertices



>From: Peter TB Brett <peter@xxxxxxxxxxxxx>
>Sent: Tuesday, December 18, 2007 1:06:59 PM
>Subject: Re: gEDA-user: Finding Polygon Vertices
>
>On Wednesday 19 December 2007 17:24:13 Michael Stovenour wrote:
>> OK.  Here goes a n00b question:
>> How can I view the original polygon vertices as I placed them when
 creating
>> the polygon?  Since pcb will not draw islands sometimes a whole
 section is
>> lopped off and I can no longer determine where the original corners
 are
>> located.  This makes it real hard to move the vertices.
>
>Why not move it to a different layer (e.g. outline), move the vertices,
 them 
>move it back?


Oh the joy of polygons.  That worked.  Using Settings/Check Polygons would be awesome if it had "handles" at each vertex.  As it is I think that moving it to a different plan is the better choice.  Thanks again.

Michael



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