For that matter, why isn't it just automatic that lines and arcs in the same net as the polygon merge, and others clear?
Well, before the poly exists, or before any lines connect to it, how do you know what net it belongs to?
If the net is unknown, it would mean no polygons could ever connect to anything - they begin life not belonging to any net so all nets would be prohibited from connecting to them.
> I have to admit, this is one of the few aspects of Orcad I actually > liked better than pcb. When creating a copper fill you got (amongst > other things) a drop down list of nets, and you chose which one you > wanted the polygon connected to. This makes the connectivity dependent > on the net, rather than some flag in the many bits of track on the > board, which sort of made sense to me. >
-Dan
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