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Re: gEDA-user: pcb GL can't render stretched arcs
Andrew Poelstra:
> On Thu, Jul 14, 2011 at 08:29:53PM +0200, Karl Hammar wrote:
...
> > Why not just give a warning if width and height is not equal, saying
> > that we don't really support ellipses for the moment, and be done with
> > it.
> I could, I suppose, but as you mentioned in another post, there
> are muddled physical units. As that is what I am trying to fix,
> I need to make changes anyway.
Ok.
> It would be nice if we could at least support the featureset of
> our file format, while I'm at it.
I found in [1]:
Given an ellipse:
x^2 / a^2 + y^2 / b^2 = 1
where
a = greater semiaxis
b = lesser semiaxis
a >= b > 0
e = sqrt( a^2 + b^2 ) = linear excentricity = focalpoint semidistance
epsilon = e / a = numerical excentricity
The equation of the normal to the ellipse:
y - y1 = mn * (x - x1), where mn = (a*a * y1) / (b*b * x1)
the point on the ellipse = (x1, y1)
point on normal = (x, y)
The length of the normal (to where it crosses the x-axis):
n = b * sqrt(a*a*a*a - e*e * x1*x1) / (a*a)
The length of the subnormal (as above but along the x-axis):
sn = abs( b*b * x1 / (a*a) )
Hope that it helps.
We're here if you need more help.
Regards,
/Karl Hammar
[1]
Mathematische formeln
Dipl.-Ing. Hans-Jochen Bartsch
Veb Fachbuschverlag Leipzig 1974
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