On Mar 15, 2010, at 12:32 AM, Dan McMahill wrote:
I spend a *lot* of time looking at simulator output and some of the
things which are used over and over again are easy interactive zoom
in/out, panning at a fixed zoom, putting cursors on waveforms that
will lock onto the actual datapoints, having delta cursors, and having
a flexible and *extensible* waveform calculator. The types of
postprocessing range from the very simple (out_plus - out-minus) to
more complex but standard like an fft to fairly complex custom functions.
Good heavens. That's the sort of stuff I do with a digitizing
oscilloscope. I could never imagine doing that with simulator output.
But perhaps it's just too early in the morning. ;)