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Re: gEDA-user: Snap-to-pins, was: Stupid newbie question
Hi Chad,
[snip]
>
>Wow, that's JUST what I was looking for to optimize the search routine. The
>only complexity is what you'd have with any tile-based system - if you're near
>the edge of a tile sometimes you have to search two (or four if near a
>corner). Not a big deal.
Yeah, that's a good optimization. Look only in other tiles if you
are near the edge of one (within your search distance).
>
>How big are the tiles? I'm only searching within a certain number of pixels of
The tiles are actually pretty big. Lemme see, each tile is
12000 by 9000 world space units. (default world space is 120000 by 90000;
divided by 10 each gives the tile size).
[snip]
>Also, do you mind me adding a function to the o_net namespace? I'm
Not in the slightest. Add whatever functions you need.
-Ales