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Re: gEDA-user: Further troubles with FC4 install
Thanks for the report. I will put your notes about g++ into the Wiki
soon -- unless you get a wiki password and beat me to it!
Would you care to elaborate on what the library problem was?
Finally, FWIW, I have a private build of the installer on which
everything works *except* Icarus Verilog. My version of Icarus is
still 0.8.1 (I belive). Steve -- is this the latest, or do you have
something which works with gcc-4.0?
Stuart
>
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> To complete this story, I couldn't get a full install on FC4, even using
> CC=3Dgcc32 and CXX=3Dg++32. Some library issue. That's not gEDA's fault, in=
> my
> view. Changing compilers is always a challenge. This is the downside of
> trying to use a big application suite in a dynamic distribution like Fedora=
> .
> We are lucky that gtk+ 1.2 is still available.
>
> In the end, the easiest thing for me was to install FC3 as a guest under
> VMware and load gEDA there. Not the solution I really wanted, but at least =
> I
> can screw around in this sandbox without fear of hurting my "production" FC=
> 4
> environment.
>
> Cheers,
>
> Martin
>
> On 10/30/05, Martin, AA6E <martin.ewing@xxxxxxxxx> wrote:
> >
> > Making some progress with current FC4, but gspiceui refuses to compile
> > -- it invokes g++ (v4) and will not use g++32 (via CXX environment
> > variable). Probably can do this by hand. Verilog does compile now
> > with g++32, for some reason.
> >
> > The Wiki documentation for FC4 install should definitely mention
> >
> > 1. You need compat-gcc-32 package (for gcc32)
> > 2. You need to export CC=3Dgcc32 (not 'cc')
> > 3. You need the compat-gcc-32-c++ package (for g++32)
> > 4. You need to export CXX=3Dg++32
> >
> > My /proc/version:
> > Linux version 2.6.13-1.1532_FC4 (bhcompile@xxxxxxxxxxxxxxxxxxxxxxx)
> > (gcc version 4.0.1 20050727 (Red Hat 4.0.1-5)) #1 Thu Oct 20 01:30:08
> > EDT 2005
> >
> > -- Martin
> >
> > On 10/30/05, Martin, AA6E <martin.ewing@xxxxxxxxx> wrote:
> > > Hello,
> > >
> > > I'm trying to install on FC4. I've read the Wiki notes, etc., but
> > > still it won't go.
> > > gspiceui and icarus verilog fail. These are C++ programs.
> > >
> > > I have installed the compat-gcc-32-c++ package, and I tried 'export
> > > CXX=3Dg++32', but the make files don't seem to pick up CXX.
> > >
> > > Any tips? Or do we have to install these separately?
> > >
> > > It would be great if the monolithic install were broken down into
> > > pieces, or if the installer recognized sections that were already
> > > there. Maybe there is a way to do this that I haven't found yet.
> > >
> > > TIA
> > > Martin
> > > --
> > > martin.ewing@xxxxxxxxx
> > > http://blog.aa6e.net
> > >
> >
> >
> > --
> > martin.ewing@xxxxxxxxx
> > http://blog.aa6e.net
> >
>
>
>
> --
> martin.ewing@xxxxxxxxx
> http://blog.aa6e.net
>
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>
> To complete this story, I couldn't get a full install on FC4, even
> using CC=3Dgcc32 and CXX=3Dg++32. Some library issue. That's not gEDA's
> fault, in my view. Changing compilers is always a
> challenge. This is the downside of trying to use a big
> application suite in a dynamic distribution like Fedora. We are
> lucky that gtk+ 1.2 is still available.<br>
> <br>
> In the end, the easiest thing for me was to install FC3 as a guest
> under VMware and load gEDA there. Not the solution I really
> wanted, but at least I can screw around in this sandbox without fear of
> hurting my "production" FC4 environment.<br>
> <br>
> Cheers,<br>
> <br>
> Martin<br><br><div><span class=3D"gmail_quote">On 10/30/05, <b class=3D"gma=
> il_sendername">Martin, AA6E</b> <<a href=3D"mailto:martin.ewing@xxxxxxxx=
> m">martin.ewing@xxxxxxxxx</a>> wrote:</span><blockquote class=3D"gmail_q=
> uote" style=3D"border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0=
> pt 0.8ex; padding-left: 1ex;">
> Making some progress with current FC4, but gspiceui refuses to compile<br>-=
> - it invokes g++ (v4) and will not use g++32 (via CXX environment<br>variab=
> le). Probably can do this by hand. Verilog does compile now<br>w=
> ith g++32, for some reason.
> <br><br>The Wiki documentation for FC4 install should definitely mention<br=
> ><br>1. You need compat-gcc-32 package (for gcc32)<br>2. &n=
> bsp;You need to export CC=3Dgcc32 (not 'cc')<br>3. Yo=
> u need the compat-gcc-32-c++ package (for g++32)
> <br>4. You need to export CXX=3Dg++32<br><br>My /proc/version:<b=
> r>Linux version 2.6.13-1.1532_FC4 (<a href=3D"mailto:bhcompile@xxxxxxxxxxxx=
> .redhat.com">bhcompile@xxxxxxxxxxxxxxxxxxxxxxx</a>)<br>(gcc version 4.0.1 2=
> 0050727 (Red Hat=20
> 4.0.1-5)) #1 Thu Oct 20 01:30:08<br>EDT 2005<br><br>-- Martin<br><br>On 10/=
> 30/05, Martin, AA6E <<a href=3D"mailto:martin.ewing@xxxxxxxxx">martin.ew=
> ing@xxxxxxxxx</a>> wrote:<br>> Hello,<br>><br>> I'm trying to i=
> nstall on FC4. I've read the Wiki notes, etc., but
> <br>> still it won't go.<br>> gspiceui and icarus verilog fail. =
> These are C++ programs.<br>><br>> I have installed the compat-g=
> cc-32-c++ package, and I tried 'export<br>> CXX=3Dg++32', but the make f=
> iles don't seem to pick up CXX.
> <br>><br>> Any tips? Or do we have to install these separa=
> tely?<br>><br>> It would be great if the monolithic install were brok=
> en down into<br>> pieces, or if the installer recognized sections that w=
> ere already
> <br>> there. Maybe there is a way to do this that I haven't found yet.<b=
> r>><br>> TIA<br>> Martin<br>> --<br>> <a href=3D"mailto:mart=
> in.ewing@xxxxxxxxx">martin.ewing@xxxxxxxxx</a><br>> <a href=3D"http://bl=
> og.aa6e.net">
> http://blog.aa6e.net</a><br>><br><br><br>--<br><a href=3D"mailto:martin.=
> ewing@xxxxxxxxx">martin.ewing@xxxxxxxxx</a><br><a href=3D"http://blog.aa6e.=
> net">http://blog.aa6e.net</a><br></blockquote></div><br><br clear=3D"all"><=
> br>
> -- <br><a href=3D"mailto:martin.ewing@xxxxxxxxx">martin.ewing@xxxxxxxxx</a>=
> <br><a href=3D"http://blog.aa6e.net">http://blog.aa6e.net</a>
>
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