Levente wrote:
I think you may have misunderstood me. When I said "morph" I mean use the command "MorphPolygon(Object)" which converts all of the broken polygon pieces into separate polygons for you.I think you should morph the polygon into its pieces, then use the f-key
to highlight those that are connected
This is what I did on the top side, since a big polygon was not drawn.
Anyways, thanks for your help, and again, for implementing this clipping thing!
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