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RE: [Libevent-users] Compiling libevent on Windows
and one more to end the day...
event_struct.h has this code
#ifndef TAILQ_ENTRY
#define _EVENT_DEFINED_TQENTRY
#define TAILQ_ENTRY(type) \
struct { \
struct type *tqe_next; /* next element */ \
struct type **tqe_prev; /* address of previous next element */ \
}
#endif /* !TAILQ_ENTRY */
Obviously, there is a missing ";" at the end of the struct.
> -----Original Message-----
> From: owner-libevent-users@xxxxxxxxxxxxx [mailto:owner-libevent-
> users@xxxxxxxxxxxxx] On Behalf Of Gilad Benjamini
> Sent: Friday, August 13, 2010 12:35 AM
> To: libevent-users@xxxxxxxxxxxxx
> Subject: [Libevent-users] Compiling libevent on Windows
>
> I tried compiling libevent on Windows, using WinDDK.
> I initially had some issues with Makefile.nmake, and then abandoned it
> in
> favor of the simple "sources" file, used by the "build" utility.
> There were then a few issues that prevent compilation on Windows. I'm
> presenting them as-is and not as a patch, since I don't know Windows
> well
> enough to vouch for a proper patch
> - signal handler function are defined as "__cdecl" functions
> - fstat doesn't exist, but _fstat does
>
> There was also a decent number of warnings, though nothing major. I'll
> send
> a patch for these later on.
>
>
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