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Question about timing
- To: Linux Games <linuxgames@sunsite.auc.dk>
 
- Subject: Question about timing
 
- From: Mads Bondo Dydensborg <madsdyd@challenge.dk>
 
- Date: Fri, 7 Apr 2000 10:39:02 +0200 (CEST)
 
- Delivered-To: mailing list linuxgames@sunsite.auc.dk
 
- Delivery-Date: Fri, 07 Apr 2000 04:39:32 -0400
 
- Mailing-List: contact linuxgames-help@sunsite.auc.dk; run by ezmlm
 
- Reply-To: linuxgames@sunsite.auc.dk
 
I know this has been discussed recently, but I can't find it in my
archive: What is the preferred way to obtain precise time?
I have looked at the following calls:
a) time(2) gets time in seconds
b) gettimeofday(2) get time in seconds and microseconds
c) clock(3) get time in processor ticks
a) is not precise enough for me.
b) is precise enough - but is there a large overhead in using this?
c) is precise enough (I think) - but I am worried about portability and
   overrun. And, this is only for my process, correct?
So, have I overlooked some? What is your recommendations? 
Thanks,
Mads
-- 
Mads Bondo Dydensborg.                               madsdyd@challenge.dk
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