[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: simple 3d modeler

On Thu, Apr 14, 2005 at 10:33:58AM +0100, Adam D. Moss wrote:
> Jorrit Tyberghein wrote:
> >Francesco Orsenigo wrote:
> >
> >>What's the simplest 3d modeler available for Linux?
> >>I need to create and export in a very simple format static models made 
> >>of textured triangles.
> >>What's the best and easier tool to do this?
> >
> >Best = Blender IMHO
> Agreed.
> >Easiest = not Blender :-)
> Easiest = AC3D = not Blender :-)
> At least, this might still be the case, it's been a while since
> I had to evaluate the modellers available on linux for the
> 'Easy' criterion -- something about AC3D just made it insanely
> easy to whip up simple models how you want them (and insanely
> hard to whip up complicated models how you want them ;) ).
> Incidentally, is there any interest in a C library which
> extracts all sorts of data (including, of course, meshes) from
> .blend files?  I wrote such a thing a year or two ago for the
> various (upcoming :)) www.steambird.com games and always intended
> to release it, though Blender's Python API got good enough in the
> meantime to make it somewhat redundant unless you want to grab
> a data structure that the Python API doesn't expose (or you
> don't like Python :) ).

Well, I'd be interested, becausee it would avoid me having to learn
Python and then the Blender API...