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On Fri, Aug 29, 2003 at 06:08:44PM +0100, Adam D. Moss wrote:
> Gregor M?ckl wrote:
> >The alternative is to help people out with writing an alternative to
> >blender. I've assembled a team who could do it. We're preparing to start
> >coding now and might have a first usable version within a year. This tool
> >is desigend to scale up to where maya and 3dsmax are now. But the road
> >there is still very long. As I said: Any help is appreciated. Visit
> >#moonlight3d on irc.freenode.net if you are interested.
> Hey, I remember moonlight3d -- many many years ago. It was
> promising, and then it stalled. Is this a continuation of the
> old Moonlight3d?
> You might want to begin by analyzing why the development of modellers
> stalls after getting to a certain point (it happens a LOT).
Because there comes a point in all projects where the project becomes
a pain. Unless there's either money or a perverse and rare amount of
stubbornness about it tends to stop there.