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Re: Is this list still alive?

Chris Purnell wrote:
> On Thu, Jan 11, 2001 at 10:44:04PM -0600, Steve Baker wrote:
> > I want to write a game where the scenery builds itself using fractals and such
> > like - and the critters in the game are generated with genetic algorithms. That
> > way, I won't *need* no stinkin' artists.
> You were talking about writing a genetic algorithm critter generator.
> How far did that get?

Well, I"m still *talking* about it.

I've played a bit with the infrastructure for rendering and selecting critters - but
it's very hard to come out with a manageable number of genes that have the right
criteria to make evolution of a wide variety of creatures possible without imposing
limits due to my own imagination.

Steve Baker   HomeEmail: <sjbaker1@airmail.net>
              WorkEmail: <sjbaker@link.com>
              HomePage : http://web2.airmail.net/sjbaker1
              Projects : http://plib.sourceforge.net

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