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RE: Where do I begin?
yes, since this seems to be what CS is geared towards, and RPG's seem much
> From: Bakemono[SMTP:email@example.com]
> Reply To: firstname.lastname@example.org
> Sent: Thursday, January 10, 2002 12:06 AM
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> Subject: Re: Where do I begin?
> Well, the first step is to decide on a goal. You have a FPS in mind?
> Green, Aaron wrote:
> >Actually, I'm up for suggestions on that too. It is a project to learn how to completely
> >make a game. I've heard the CS engine is better with FPS games, so I chose
> >that. I also would like to incorporate multiplayer support (since any major game
> >these days does). I've simply got two goals at this point, learning and a nice playable
> >game at completion. I've started up a C++ game development group that will all
> >participate in the project (at least anyone who wants to learn) so that's the reason
> >I went with a larger project. I just think a team environment would be a good
> >learning experience. We actually could use more members, but I'll do it with
> >whomever joins up. Anyway, that's about all the info I have at this moment.