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Re: Game announcements on LGDC
At 10:55 PM 5/31/99 +0200, you wrote:
>On Mon, May 31, 1999 at 12:10:40AM +0200, Christian Reiniger wrote:
>> > Well, I have set out to *only* announce games with an open source
>> >available. This is not meant to slight those developers who are working on
>> > I am open to comments on the list if anyone thinks we should be
>> doing >otherwise. Is it a bad policy?
>> No. It's a good one.
>Plus, and this is a criterium that isn't as easy to judge as the project
>being open source, I think the game should be well-documented, contain
>little or no spaghetti code.. it should have an addd value for other
Very good point. I think we can maybe tell people which codebases are
well-documented, but a link to any available source code should be had. I
think a "desperate" developer might be willing to wade through badly doc'ed
code if he/she can find what they need. (Obviously, the worse the
situation, the less likely you'll find it.)
Also, I might have hard time with something a "Y2K code spelunker" might
breeze through. Judging would be difficult.
I will continue merrily along as I have been doing...