[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: How to handle keyboard input

> This will work without problem on the quick hack that is the Windows
> version of GLUT but on the X11 version you have to worry about the
> control key.


Who thought this was a good plan: mixing treating some of the keys as
typeables and some of them not. Damnit. Grumble.

To unsubscribe, e-mail: linuxgames-unsubscribe@sunsite.auc.dk
For additional commands, e-mail: linuxgames-help@sunsite.auc.dk