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[tor-talk] Random Networking Upgrades That May Be Of Use In Tor 2
Here's some info that may be of use in Tor.
1.
Reducing/ Removing 010101010
electron----- row 0-1-1-0-1-1-0-0
physical gate system? 0=open1=1=closed.....
Instead of rows sets like when metal/other ball falls game up/down/other
flow
\
\
\
then
\
\
/
/
from lower on
inputs in middle, top, bottom, left right of screen multiple
shorter rows, clusters up down too?
**
Physical changes- No need for ones and zeros only length of electrons.
Looping system until loop completes?
Optical Networks/Other???
111111111111111111111111111111111
systems hardware sets of 11111111111111111111 depending on lengths
run through filters =01010110101011001011101010101
single or multiple spaces in between.
(hardware/software filters)
Router Encryption
1111111111111111111, 11111111111111, 11111111111,
origin---router--destination
Other\ \
--------\-\-router-\---/destination/
---------\ \-router-\-/--destination/
----------\-router--\-/--destination/
1111111111 sent to router
Tor like network?
Split data or part of with set amounts physically-
11111111111=010101010101010101+ split into 111111111, 1111, 111111
send to 3+ servers back and forward or not-------- arrives 1111111, then 1111, 111111
or split more into 1111 1111111 1111111 1111 11111.
Without knowing hardware patterns timing other data would only be sets
of 111111111111111111
111111111111,1111111,1111,11111111,11111111,111111
changed to 1111111111,11,1,111111111,111,11111111,11111111 or other
has to arrive in any set order to make.
010101110011011010101+
Update:
Energy Savings:
0=no pulse/light/electricity/other
Split data or part of with set amounts physically-
0000000000=010101010101010101+ split into 000000 (1), 0000 (1), 000000 (1)
send to 3+ servers back and forward or not-------- arrives 000000, then 0000, 000000
or split more into 0000 000000 0000000 0000 00000.
Without knowing hardware patterns timing other data would only be sets
of 00000000000000
0000000000,0000000,0000,000000000,00000000,000000
changed to 0000000000,00,0,000000000,000,00000000,00000000 or other
has to arrive in any set order to make.
010101110011011010101+
2.
Infinite Harddrive-
Electrons sets or not, just pure electrons,
Gate System- channels that change.
Start system 111111111111111111111111111111111111111111111
11g1111111g11111111g1111111g111111111g1111111g11111111g111
As data is added
1111111111g111111111g111111111g111111g1g1g1g11111111g1111
Change patterns of gates/other many cycle gives differing kinds of data?
Update:
Energy Savings
Gate System- channels that change.
1 electron/photon/other-------------------------------sent--------------------
Start system 1-00000000000000000000000000000000000000000
00g000001g0000000g0000g00000000g000000g000000g000
As data is added, changing timing
1-00000g0000000g000000g000000g0g0g0g0000000g000000
Change patterns of gates/other many cycle gives differing kinds of data?
Timed and set up to send one electron photon other per gate change and running in parallel multi cycle
Modify the scale over the network so that zero-no pulse, lower energy, other = the most common of the 2.
3.
Network Energy Savings
I'm curious if anyone knows,
Are the current networks optimized so that the most common in
1,0
in the data is set to the lower power of the 2 states or if in optical
pulse no pulse... no pulse being set to 1,0 whichever appears more.
Is the ratio 50:50 or different?
Could a network be optimized to have more of one than the other?
Side note: in 4 state plus networking?
lower, low, high, higher.
00,01,11,10 10-01 10 most common 01 second most common or whatever. Set 10-lowest , 01 to second lowest and so on.
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