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Re: [pygame] Semi-Neophyte requires jerky animation assistance



Well, I switched the delay() to wait(), and I no longer get periodic "chugging", no semi-random slowdown, nada.  Ta!

On 4/10/06, andrew baker < failrate@xxxxxxxxx> wrote:
Ah, but I was using delay(), as the documenation suggested it was more precise than wait().  I will have to try switching and see if I get a change.

--
Andrew Ulysses Baker
"failrate"



--
Andrew Ulysses Baker
"failrate"