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Re: [pygame] two soundcards



If you want to orchestrate, you may have some luck building a small server program that produce instructions for clients running on multiple small, cheap machines.  For example, I have broken second-hand laptops that I use as microservers on my LAN.  If I wanted, I could hook each up to a speaker and have them query a synchronizing server (a conductor) somewhere on the LAN.  This approach requires multiple machines, but that shouldn't be prohibitive for a mid-sized art installation.


--
Andrew Ulysses Baker
"failrate"